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These were all good ways of gaining credits. If you find a good weapon, youve hit a gold mine, being able to grind ribbons with it and gaining credits.
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This is a no brainer, being that you dont have to repair them when you use them. Kills are also another way of getting lots of credits, so its a good idea to start grinding the krauts, or whatever your playing against.
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Make sure you dont have too many mods on your weapons, decreasing repair costs as much as possible. This isnt the best way of getting credits, but it is one way. Always rush for a capture, and never turn down an opportunity. Its a core mechanic aswell, being the way you win the match. Capturing objectives are an amazing way of gaining credits, and farming XP. Now that we are done listing things to avoid, lets get to things you should do as an infantry. H3's are the best option if you do, but S.T.S and Bazookas are credit crunchers, spending a minimum of 2k a match, and upwards of 4k. Dont do this unless you are actually trying to become an anti-tanker. You may be saying,"But Pablo, thats such an amazing way to get money! I can just farm tankers until I start flipping a profit!" No. It isnt worth it, so unequip and carry on. These will drain minimum of 1k each match, and upwards of 3k if you are an avid user. I know when people first start out they think that it will be profitable to be using a grenade. Sniping is for Recons, which will be another section in this. If you are one of these and expect to make a good profit every match, stop that habit now. In this section I will start by listing the big DONTS of credit making. In order to make money, you cant be running an OHK infantry sniper rifle. Issue new orders, move troops, order airstrikes or artillery barrages while you are on the move.As an infantry man, it is your objective to push points, not camp like a b1tch with a sniper. – Your smartphone will keep you in touch with the situation on the battlefield. – Action gamemodes feed into the war-server, driving the strategic game of battlefield-logistics, supplylines, production of war-material and conquering of land and resources. – Multiplayer First Person Shooter with several gamemodes. – New content is constantly being added to the game world. – Fight the war on foot, in vehicles or from the skies. – Specialize your character(s) to become a hero or rise to become a commander of armies. – One great war with thousands of participants each playing a role in the war. – Online persistent game-world combining first-person action with strategic control.
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Whether you are sitting in front of a high-end gaming pc or standing on the bus you can enjoy the game and have fun while doing your part for the war effort. In the future we are planning on adding more stand-alone support games that might include decoding enemy intelligence, executing bombing raids and other ways to support both players playing the action game and the general staff planning the grand strategies. Control your assault teams and reinforce friends, block an enemy pincer-movement etc. From a smartphone or on your favourite social network you can provide valuable support to the war effort. Handheld and casual games add yet another layer to the fray. Set up defenses and plan attacks and support the boys on the ground as they fight their way through the enemy lines. The Strategy game lets players enjoy the strategic side of waging war, devise grand plans and manage support, reinforcements and logistics. are fed up through the chain of command to the players playing the strategy game. Players’ progress, request for reinforcements/air strikes/etc. The Action game is a modern multiplayer First Person Shooter game with multiple game modes, such as assaulting/defending an important strategic area, penetrating behind enemy lines to destroy supplies, gather intelligence or destroy enemy air defenses.
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It will also have a campaign, various vehicles, and various small details which would make it comparable to games such as the Battlefield series or the Call of Duty series. The strategy part of the game feeds resources into the action game. Within the strategy-part of the game, players can move resources around on a strategic world map, and when two Assault Teams meet, the battle between them will be played out as FPS-battles. The main part of the game is a team based first-person-shooter, but it ties into a persistent game world. Play the game as the hero on the battlefield, the officer making the tactical decisions to win the battle, the general command devising the grand strategy and everything in between. It is a combined first-person shooter and strategy video game in a World War II setting. Heroes & Generals is an online war game with multiple game modes accessible from multiple platforms.